Motion capture Dubai
Motion capture for animation, VFX and virtual production in Dubai.
Grey Sea supports body, face and hand mocap workflows for digital humans, characters, cinematic sequences, games, virtual production and CG-driven storytelling.
Performance into production data
Motion capture helps production teams turn actor movement into animation-ready data for characters, avatars, previs, VFX and real-time scenes.
- Body, face and hand capture workflows
- Digital humans and CG character support
- Animation and game production pipeline
- Virtual production integration
- Technical supervision and post support
Connected to CG and Unreal
Mocap can be integrated with Grey Sea's CG, Unreal Engine and virtual production workflows for faster testing and more controlled character-driven content.
- Body, face and hand capture workflows
- Digital humans and CG character support
- Animation and game production pipeline
- Virtual production integration
- Technical supervision and post support
Use cases
Game trailers, cinematic animation, digital avatars, branded characters, virtual hosts, previs and performance-driven sequences for films and commercials.
- Body, face and hand capture workflows
- Digital humans and CG character support
- Animation and game production pipeline
- Virtual production integration
- Technical supervision and post support
FAQ
Questions productions ask before booking.
Can mocap be used for advertising?
Yes. Mocap can power digital avatars, animated product films, virtual presenters and character-driven campaigns.
Does Grey Sea support game projects?
Yes. Mocap, CG environments and real-time pipelines can support game studios and interactive productions.
Can mocap connect with Unreal Engine?
Yes. Mocap workflows can be connected with Unreal Engine and real-time production pipelines.
Plan the right production setup.
Send us the brief and Grey Sea will help choose the best studio, virtual production, CG or post-production workflow.